This Is The Most Disturbing PlayStation 2 Game You've Never Played!
The survival horror experience is mostly made up of one of two things: gory violence or a lot of anxiety and anticipation. Capcom's established thriller, Haunting Ground, falls into the latter category, placing a weak young woman versus a slew of mystery threats, armed with nothing but her skills and a beloved dog to keep her alive. The title is apt, as it has lots of frightening situations, and your German Shepherd is a creative and an interesting partner to work with, but the experience is hampered by certain technical oddities and the artificial intelligence peculiarities which are also added to it. This game is known as Demento inJapan. What exactly happens to the central character after the end of the game? How many invasive camera shots can the female lead be exposed to before the encounter turns into less of a game and more of an encroachment? It's issues like these which offer Haunting Ground a psychological advantage, and in the end, it isn't what you see that's pretty disturbing... it's what you just can not see. It isn't completely bereft of an aesthetic impact. In fact, the reverse is true.