THIS WHY I DON'T LIKE THE POLICE, I SHOULD HAVE LIED! | THE QUARRY Walkthrough Part 1
1st Part of The Quarry by DNT Gaming
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The Quarry is a 2022 interactive drama horror video game developed by Supermassive Games and published by 2K. Players assume control of nine teenage counsellors who must survive their last night at Hackett's Quarry summer camp amongst supernatural creatures and violent locals. Players make many choices throughout the game which may significantly affect character development, relationships, the story's plot, and its ending. All nine playable characters may survive or die, depending on the player's decisions.
Envisioned as the spiritual successor to Until Dawn (2015) and inspired by teen slasher and monster films such as Friday the 13th and The Thing, the game features a large ensemble cast including Brenda Song, David Arquette, Halston Sage, Ted Raimi, Ariel Winter, Ethan Suplee, Lance Henriksen, Lin Shaye, Justice Smith, and Grace Zabriskie. The Quarry was released on 10 June 2022 for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
The game received mostly positive reviews from critics, who praised its narrative design, characters, cast performances, graphics, and its homages to classic horror films, though criticism was aimed at its gameplay, lack of interaction and camera system.
Played from a third-person perspective, the player assumes control of nine different teenagers who must survive a night at the Hackett's Quarry. The player must regularly make different decisions, which can change the character development, the plot, and the relationships between different characters. All nine playable characters may die via multiple ways by the end of the game. Although the game lasts about ten hours, early deaths of certain characters may shorten it.
The game is divided into ten chapters along with a prologue and epilogue. In between each chapter, as is traditional with Supermassive Games' horror games, there are occasional intermissions with a narrator, this time being fortune teller, Eliza (Grace Zabriskie), addresses the player directly and guides their future choices by reading tarot cards that the player has collected throughout the game.
Due to the game's branching storyline, it has 186 different endings, affected by player choices, performances in quick-time events, and vigilance in finding evidence and clues determine the game's conclusion, as well as the public's perception of the deaths that occurred at Hackett's Quarry. Once the player completes their first playthrough of the game, they will unlock Death Rewind, which allows them to undo three character deaths in each subsequent playthrough.[3] Players can disable certain gameplay elements such as button mashing, quick-time events, and aiming and shooting, allowing them to progress in the game with minimum input.
The game features local and online multiplayer. In local multiplayer, players take turns to control different characters, while in the online mode, seven other participating players can vote in key decisions. Players can participate in voting by only downloading the demo version of The Quarry. The game also features a movie mode in which the player can set the personality traits of different characters and then let the story play out. Downloadable content was also included for purchase which allowed the player to use the "Death Rewind" option at the first playthrough, as well as an "80s throwback" mode which gives the characters alternate outfits which were popular in the 1980s.
The Quarry was developed by British developer Supermassive Games, and was envisioned as a spiritual successor to the studio's Until Dawn (2015). It is heavily inspired by teen slasher and monster films, and adheres to established horror movie tropes more firmly than The Dark Pictures Anthology, Supermassive's other horror franchise. Creative director Will Byles added that while the game is set in modern times, "there's a very '80s feel" about the setting and the characters, citing movies including Sleepaway Camp and Friday the 13th as major sources of inspiration. The locals living near the Hackett's Quarry have a more "retro" feel and the team was influenced by films such as The Hills Have Eyes, The Texas Chainsaw Massacre, and Deliverance. Supermassive was also inspired by Evil Dead and The Thing. The team wanted the game to feature horror movie tropes from different eras, and Byles went on to compare the game to a horror theme park. While the game pays homage to various horror films, the team learnt from their experience making Until Dawn, allowing the team to build up players' fear through creating tension rather than relying heavily on jump scares.
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