Three ways to use Universal Render Pipeline Renderer Features | Tutorial

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A Renderer Feature is a C# script that can be used at any stage in the Render Pipeline to affect the final render. Renderer Features provide a great way of adding custom rendering effects to your scene, often with no code required, making them artist-friendly. It includes a Unity project to follow along with that you can get here: https://github.com/NikLever/Unity_URP...

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Timestamps:
00:00 Intro
01:09 Simple post-processing (this one for coders)
07:01 Using Stencils
11:49 View silhouette when behind an object

Additional resources:
URP Renderer Feature documentation: https://on.unity.com/3see4K6
Introducing URP: https://on.unity.com/3vI0JMi
Serializing Properties: https://on.unity.com/3sctH4G