TI n1.map

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Published on ● Video Link: https://www.youtube.com/watch?v=HN0k0rBKimI



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Man i wish there was more EVA voice acting those the mod maps.

Should spawn just remove non voice briefing, text triggers until speech is available?
Maybe the sidebar needs to disable itself if no items are available?


src/briefing_screen_mission_start.asm
@LJMP 0x005DB49C, _Start_Scenario_Print_Difficulty_And_Force_Briefing_Screen
call MessageListClass__Add_Message

"\TSpp\src\msglist.h"
MessageListClass
void Draw();
TextLabelClass *Add_Message(char const * name, int id, char const * txt, ColorSchemeType color, TextPrintType style, int timeout);
DEFINE_IMPLEMENTATION(TextLabelClass* MessageListClass::Add_Message(char const *, int, char const *, ColorSchemeType, TextPrintType, int), 0x00572FE0);


When can we test tabs with shared control?
src/shared_control.c