Time Crisis - Project Titan [Psx] - Intro

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Players take on the role of the sharp-shooting Richard Miller for another episode of international intrigue and duck-and-shoot action in Time Crisis: Project Titan. This is Namco's third Time Crisis game overall and the first developed exclusively for the PlayStation console. The game's subtitle refers to an involved scheme that frames Miller as a political assassin, leading most everyone he encounters to shoot first and ask questions later.

STORY:
Following the assassination of the President of Cuba, Xavier Serrano, VSSE agent Richard Miller has been implicated in the crime. V.S.S.E. only has 48 hours before it must turn Miller over to the Cuban authorities. During this time, V.S.S.E. cannot provide Miller with any assistance, but can only provide one lead—a VSSE agent named Abacus (real name Marisa Soleil) has information Miller needs to process his name-clearing spree. Abacus is currently located at a yacht owned by the criminal organization Kantaris. V.S.S.E. leaves Miller with the yacht's coordinates before the agency leaves Miller on his own. Unless Miller can clear his name within the 48-hour block, the covert agency will have no choice but to disregard the work Richard completed as a V.S.S.E. agent.

GAMEPLAY:
Project Titan features the same gameplay as the other Time Crisis games. It also retains the signature foot pedal. Players by default are in hiding position. They are shielded from taking fire, but they cannot fire back. In order to begin play, players must step on the pedal and begin firing. Stepping off the pad also allows the player to reload the gun.

This game introduces the a new gameplay mechanic that allows the player to move to multiple fixed locations, which are activated by shooting yellow arrows while the player is hiding. This feature was later reused in the arcade version of Time Crisis 4.

Luckily for light gun owners, Miller can shoot back. As in previous games, Time Crisis: Project Titan features both a timed mode, in which the player tries to avoid fire and take out as many enemies as possible before the clock run out, and a story mode, which leads the player through a detailed plot that progresses as each mission is completed.
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