TimeSplitters 2 (PS2) Playthrough (Normal): Part 06 - Return To Planet-X
"There's been a lot of UFO activity in the Gamma sector - the Academy has traced their telemetry to Planet X.
The Ozor and Meezor Mox have been battling to gain control of the planet for some time now and we suspect that factions are constructing ships and launching them from a subterranean base.
Wing Commander Hank Nova's patrol has engaged the alien ships just inside the planet's atmosphere.
Perhaps it's time to take a trip down to the surface and see what you can find out.
This will be a tricky mission, but the fighting between the Mox can be used to your advantage. Remember the Ozor and Meezor hate each other more than they hate you!
Don't be afraid to fight for one side or the other as long as it helps you get closer to the base!"
This level... eeeeeh, I have mixed feelings about this one. The map itself is enjoyable, but the weaponset is a bit limited and there are only two enemy types; they just happen to be literally identical too.
Not so much as a pseudo-boss either.
I'd probably like it more if it got rid of those goddamned time/kill-based objectives (defending the crashed UFO, shooting down escaping aliens), but oh well. Definitely one of the weaker stages overall.
Also, I just don't like Hank Nova.
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