Timothy Rapp - Content Production for Video Games - Episode 24
Channel:
Subscribers:
262,000
Published on ● Video Link: https://www.youtube.com/watch?v=wrGnrCDQvpQ
Timothy shows how he uses ZBrush 4R8 to create 'Disc Jam', a fast-paced action-sports game, bringing models straight into the Unreal Engine.
This episode shows how Tim blocks out Sci-Fi environments, while demonstrating hard surface workflows with ZModeler and discussing game art pipelines.
Tim's playlist and monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/timothy-rapp/
Learn more about ZBrushLIVE: http://ZBrushLIVE.com
Learn more about ZBrush: https://pixologic.com
ZBrush Community: http://ZBrushCentral.com
Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/
Follow & Subscribe
www.twitch.tv/pixologic
www.instagram.com/zbrushatpixologic/
Other Videos By Maxon ZBrush
Tags:
twitch
games
pixologic
4r8
zbrush
zbrushlive
zbrush live
3d modeling
digital sculpting
character creation
model creation
game environment
game characters
tutorial
how to
series
art
design
3d
sculpting
disc jam
rocket league
ps4
playstation
arcade games