Tips and Tricks from a Professional Unity XR Developer – Introduction to Unity3D at LMU Munich 2022

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Published on ● Video Link: https://www.youtube.com/watch?v=XyMfT9g3ivE



Duration: 36:04
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In this talk I gave an introduction to programming in the Unity Game Engine. The audience were new to the engine and had not been introduced to the topic. I decided to focus on the MonoBehaviour callbacks and provided the example of a problem solved by using the correct callback. As mentioned during the talk, the example serves as an exercise to learn the difference between the FixedUpdate and Update loops.

The voices of the audience members was altered in this recording, since I did not collect written permission to publish their voice. There is a fade to black to show when cuts were made to shorten the duration of the video.




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Tags:
Unity3D
Game Development
Unity C#
VR Development
Unity VR