TMNT Cowabunga Collection - Game #8 - TMNT IV: Turtles in Time (SNES) - Full Playthrough

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Game #8 - Teenage Mutant Ninja Turtles IV: Turtles in Time (SNES)
Release Date - 24 July 1992 (JP), 15 August 1992 (USA)

Teenage Mutant Ninja Turtles: Turtles in Time, released as Teenage Mutant Hero Turtles: Turtles in Time in Europe, is a beat 'em up arcade video game produced by Konami and released in 1991. A sequel to the original Teenage Mutant Ninja Turtles arcade game, it is a scrolling beat 'em up type game based mainly on the 1987 TMNT animated series. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment System in 1992 under the title Teenage Mutant Ninja Turtles IV: Turtles in Time, continuing the numbering from the earlier Turtles games released on the original NES.

The introductory cut scene of the game details the game's plot. It begins with the Turtles watching a TV newscast on a Sunday evening, with April O'Neil reporting from Liberty Island. Suddenly, Krang flies in using a giant exosuit (seen occasionally in the animated series) and steals the Statue of Liberty, moments before Shredder hijacks the airwaves to laugh at the Turtles.

The Turtles jump into action in downtown New York and pursue the Foot to the streets and the city sewers (then to the Technodrome in the SNES version), where Shredder sends them through a time warp. The Turtles must fight Shredder's army in both the past and the future in order to get home. They defeat Shredder and the Statue of Liberty is returned to its place.

Much like Teenage Mutant Ninja Turtles II: The Arcade Game for the NES (a conversion of the first arcade game), the SNES version of Turtles in Time has some notable differences in presentation. While the SNES version is missing some animations and graphics effects from the arcade version, it made extensive use of the SNES's Mode 7 forward scrolling effect in the "Neon Night-Riders" level, changing it to an over-the-shoulder perspective. Contrary to popular belief, mode 7 isn't used for throwing the enemy foot soldiers, as it can't scale sprites nor is any scaling actually shown.

Sounds also differ between the arcade and SNES versions. The SNES version is missing certain voice samples for both the turtles and boss characters. In addition, the arcade version's title theme song, "Pizza Power", was replaced with an instrumental version of the cartoon theme song.

Various alterations were made to the SNES version's gameplay. "Sewer Surfin'" and "Neon Night-Riders" were changed to bonus levels of a sort and a new Technodrome stage was added, which features a boss battle with Shredder sitting in a battle tank in the foreground which requires the player to hit the tank with Foot Soldiers thrown at the screen. Several enemies were changed in the SNES version. Four other new bosses were added: the Rat King was added at the end of the "Sewer Surfin'" level, Slash replaced Cement Man in the prehistoric level, and on the pirate ship level, the duo of Bebop and Rocksteady replaced Tokka and Rahzar, who were moved to the new Technodrome level. The game also changes the final battle with Shredder to Super Shredder from Teenage Mutant Ninja Turtles II: The Secret of the Ooze. The SNES version also adds two regular enemies: Roadkill Rodneys (which replaced the boxing robots) and Mousers.

The SNES version also features a time-trial mode and a two-player versus fight mode. Like the arcade version, each turtle was given unique attributes in areas such as speed and strength. In addition, the move to throw enemies off-screen can now be performed intentionally (instead of just randomly), a technique specifically required at the end of the Technodrome level.







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