TMNT Fall Of The Foot Clan Playthrough Part 5
Part five and final part of a playthrough of Teenage Mutant Ninja Turtles: Fall of the Foot Clan by Konami under the Ultra Games name for the Nintendo Game Boy. The game is a platforming title where players take on the roll of one of the turtles of his or her choice to battle numerous enemies on their quest to save April O'Niel from Shredder and Krang.
The final level of the game is inside the Technodrome. The Technodrome is filled with electrical beams that will zap down from below or above. Players will have time their movement to avoid getting fried as they fight their way through the level's different robotic foes.
In the second half of the level, a spiked vehicle will charge at the player on either the floor or ceiling. Compared to the previous half of the level, this section is considerably easier. At the end of the level, the player must take out the final boss of the game, Krang in his robotic "body," to save the day.
Leonardo seemed like the most appropriate choice to stop Krang, so I chose him for this level.