Tokyo Mirage Sessions #FE - Chapter 1 - Part 2

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Tokyo Mirage Sessions ♯FE is a crossover role-playing video game developed by Atlus and published by Nintendo for the Wii U home console. The game is based on the two companies' respective Shin Megami Tensei and Fire Emblem series. The game was released in Japan in December 2015, and will be released internationally in June 2016. The gameplay uses a turn-based battle system in which the characters merge with beings known as Mirages to fight enemies, employing a variety of attacks and abilities, including creating combined attacks with multiple characters.

Tokyo Mirage Sessions ♯FE is set in modern-day Tokyo, with real-life locations such as Shibuya and Harajuku being featured. Tokyo has become beset by attacks from an alternate dimension called the Idolosphere, with beings known as Mirages harvesting an energy called Performa from humans. The story focuses on a group of young people who become allied with friendly Mirages by chance, and are recruited by Fortuna Entertainment: while outwardly a talent agency, Fortuna is dedicated to preventing invasions from the Idolosphere.

Tokyo Mirage Sessions ♯FE was first proposed by Nintendo producer Kaori Ando, who envisioned a crossover between the Fire Emblem and Shin Megami Tensei series. Although initially reluctant due to their workload, Atlus agreed to the collaboration, and much of the early work went into deciding what genre of game it was going to be, and how best to incorporate both series while creating an original game. The production period lasted five years. A notable feature was musical numbers produced by Japanese entertainment company Avex Group. The game was announced two months after full development began. Due to its Japanese setting and aesthetic, its Western release retains the Japanese voice track with subtitles rather than an English dub.




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Tokyo Mirage Sessions #FE
atlus
nintendo
wii u
shin megami tensei
fire emblem