Tom Clancy's Ghost Recon Advanced Warfighter | Full Game Walkthrough [HDR 60FPS] [XBOX SERIES X]
Tom Clancy's Ghost Recon Advanced Warfighter | Full Game Walkthrough [HDR 60FPS] [XBOX SERIES X]
This is a Full Walkthrough of Tom Clancy's Ghost Recon Advanced Warfighter for Xbox 360 released in 2006. This Walkthrough covers the Main Story on HARD with No Commentary on Xbox Series X. G.R.A.W. benefits from Auto HDR, and is able to hit 60FPS thanks to the performance benefits of Xbox Series X. This game does not support resolution boast and runs at it's original resolution.
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- TIMESTAMPS -
(0:00) - Intro & Title Screen
(02:53) - Training
(10:57) - Mission 1: Contact!
(30:00) - Mission 2: Coup d'etat
(51:37) - Mission 3: VIP 2 is down
(01:04:00) - Mission 4: Strong Point
(01:26:43) - Mission 5: Mayday! Mayday!
(01:50:05) - Mission 6: Ready for Bear
(02:16:15) - Mission 7: Quarterback
(02:41:59) - Mission 8: Guardrail IX
(03:17:07) - Mission 9: Bulldog
(03:39:03) - Mission 10: Fierce Resistance
(03:59:24) - Mission 11: NORAD on the Line
(04:15:13) - Ending
| Game Information |
Advanced Warfighter is highly unusual because there are three versions of the game, one for PS2, Original Xbox, PC, and Xbox 360, while there are differences in the storyline and missions layouts. Unlike all other versions of GRAW, the Xbox 360 version is a third-person shooter, using an over the shoulder perspective. This version features a unique covering system which allows the player to duck behind objects and perform tactical maneuvers such as popping up from cover and shooting which is similar to the one in Tom Clancy's Rainbow Six Vegas 1 & 2. In this version the player is followed by three AI-controlled teammates. While the player can issue commands to the entire squad they cannot issue orders to an individual teammate.
The PS2/Xbox version of GRAW is a first-person shooter. This version has fewer features than the Xbox 360 or PC versions. The player has only one AI-controlled teammate, and there is no tactical map or cross-comm shooting system to issue special orders or to highlight enemy positions. Mitchell never speaks in this version. This version of the game is often criticized negatively
The PC version of GRAW is in first-person. This version allows the player to issue commands to individual teammates, in an effort to appeal to the fans of the original Ghost Recon series. This version requires the player to use squad tactics to achieve success. This version also features larger levels than the console versions, with the enemy AI more likely to use ambush tactics, as a result the player must be more aware.
Metacritic
(X360) 90/100
Release Date: March 7, 2006
Platforms: Xbox 360 (The Xbox 360 version was released for Xbox One backwards compatibility in 2018).
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