TorchED Video Tutorial - Skill Creation I: Particles/Missiles
This is the first part of a 4 or 5 part tutorial on creating a projectile based skill in Torchlight Editor, TorchED. This part covers Particles and Missiles
This video tutorial is based on the text version I wrote on RGF a while back:
http://www.runicgamesfansite.com/showwiki.php?title=Island:4372
You can watch this video version and use the text version as reference and vice versa.
Reference Material Mentioned in Video:
Text Version of Skill Creation Guide - http://www.runicgamesfansite.com/showwiki.php?title=Island:4372
TorchED Wiki Article on RGF - http://www.runicgamesfansite.com/showwiki.php?title=TorchED
Property List Wiki Book on RGF - http://www.runicgamesfansite.com/showwiki.php?title=Property+Lists
Phanjam's Custom Class Wiki - https://sites.google.com/site/tlcustomclasseswiki/
To learn how to create a custom class, watch the previous video:
http://www.youtube.com/watch?v=uD0yYpdduEU
The next part will cover creating the layout that spawns the projectile we make in this video. If you want a head start it follows a similar workflow as creating logic for maps. Runic's Preditor videos will help a bit to familiarize yourself with the concept of logic/visual scripting.(links in video) My logic tutorial can also help:
http://www.youtube.com/watch?v=jPeUufgdofg
Subscribe, more torchED tutorials are on the way.
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