Tornado Outbreak-Animation test #1
Animation test that I created using blender. I done the rigging on the model,along with moving the camera to simulate the first person view. The animation itself took me three hours to create,due to some errors that were in the animation. I'll do an updated version of this animation,when I get time.
For me to do more characters, will be a pain to do,because of the way Tornado Outbreak's models are created. If you want to help me out,then feel free to send me a message! The model took me an hour to rig,because I didn't really know how many bones Zephyr had. I couldn't rig the eyes,because of the way the eyes were designed. I rigged the body,arms,neck,and head,along with his hair swirl. I didn't rig the tornado tail,because of issues,along with my poor knowledge of 3D animation. The animation had a total of 900 frames saved,and was converted into a .mp4 format. Let me know what you think? has my animation improved? Thanks for watching!
-Larry
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Larry Edwards currently has 1,966,141 views spread across 587 videos for Tornado Outbreak. His channel published over 1 day worth of content for the game, or 64.89% of the total watchable video for Tornado Outbreak on Larry Edwards's YouTube channel.