Touhou 19: Unfinished Dream of All Living Ghost - Lunatic 1cc (Orin, No-Bomb) #2

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uncannyCat

Another thing I absolutely had to try after learning it was possible. Since Orin's level 2 functions similarly to Zanmu's, you can start a reflection war where you eventually overwhelm the AI. But it's quite a bit more technical than most other characters who aim to kill the AI.

Start by putting a boss summon on their side, then just pile on the level 3s from there. Orin's boss helps corner Zanmu sometimes, and if the boss dies or times out, it'll clear Zanmu's screen and send you lots of spirits that you can convert and send back, so try to have a boss out if you can.

Orin's scope is great for farming gauge off Zanmu's boss attacks, so there shouldn't be any problems there. You can peek at the AI's side to see if it's getting ready to level 2 all your zombie spirits, then get ready to level 2 yourself to send them all back.

Be careful not to progress the stage too much though, you don't want to reach Zanmu's penultimate or final. Zanmu's level 2s should be chaining so hard that it automatically gives her lots of free boss summons, prolonging the stage and giving you more time to overwhelm the AI. If you time your own level 2 correctly, the massive spirit explosions that you trigger will instantly kill Zanmu's boss summons, giving you a huge screen clear at the same time which is key to survivability. Then you'll just want to keep this back-and-forth up until the AI succumbs.

A few problems with it: it doesn't seem 100% reliable in terms of killing the AI because sometimes the AI pulls out the sick dodges, and sometimes Zanmu just lets your zombie spirits pass without level 2ing them, forcing you to summon more which can be bad if she doesn't currently have a boss on your screen as that forces you to progress the stage. Also, the notorious bug Zanmu has where sometimes her level 2 just stops sending over animal spirits entirely, meaning you get a huge spam of toothpicks and a boss summon without anything to convert and reflect. If you're going for LNN, your run is probably dead if Zanmu gets bugged.

You also have to be pretty cracked to survive all of the chaos if you want to LNN this. In spite of all the unreliability,, this is the current meta for Orin LNNs meaning it's better than trying to survive Zanmu's final. It's also very very fun to pull off. Not going to aim to LNN this though, I'm just happy to showcase this strategy and technically PB over my 4-miss last time.




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