Okay, so unless I get something insane like MarisaB2 LNBNENHB, this will be the last FW LNB run I upload for a while. This is probably the first full-condition LNB performed ever, but I can't say that with 100% certainty.
I went with MarisaG2 as her hyper is very safe defensively and only lasts like 2 seconds long, meaning there's little risk of accidentally breaking a hyper. There are a few moments in this run where I intentionally get myself killed in order to assure myself that a hyper-break will not happen, you can see that happen after the starting section of stage 5 and on Ariya's final spellcard.
Overall, I'd say this was a pretty nice run, especially considering the game just came out. The only awful mistakes I made are the post-midboss section in stage 5 where I go for a bad micro during a free section, ramming into a wonder stone at the start of Toyohime's 2nd spell, and flying into a rainbow stone on Toyohime's 3rd spell before the spell really begins like a complete fool.
This run was done using my new patch called “TH20AirhornBreak”, which literally just replaces the hyper-break sound with the classic MLG airhorn effect. Everything else is 100% vanilla. I made this because the default break sound is really hard to hear (and doesn't really have a good visual cue either), so this patch makes it immediately obvious if I need to end a run after a hyper-break lol. You can grab the patch through THCRAP by clicking the “All patches” tab and searching my name.