Touhou Hyouibana (trial version) gameplay part 1 - combos and skills
PLEASE READ THE DESCRIPTION!
Controls:
- Dash (d)
- Melee attack (a)
- Weak shot (b)
- Strong shot (c)
- Charge shot [b]
- Occult attack and possession (OaP)
- Spell card (a+b)
- Last Word (OaP + c)
*** Compare to Touhou Shinpiroku ~ Urban Legend in Limbo, Touhou Hyouibana is harder. Because:
- Even the movements of 4 characters are the same on Touhou 14.5, but harder to controls. Somehow I still can perform character's combos like I do on Touhou 14.5!
- Charged shots have been changed completely! So I can't perform some combos, specially Marisa's case.
- No requirement of Occult Orbs to active Occult attack. I'm not sure the requirements of performing Last Word. I'll make another video about it.
*** Gameplay:
- Possession system, sure is pretty good. Because ya can change partner to attack the opponent with her own way, her own combos and skills. I'm not sure if on full version, partner will perform her own spell card.
- Possession system allows us to call partner, that she will perform her best skill at the end of advanced combo!
- Possession system has the time limit.
- If ya call partner through possession system, ya CAN'T perform main character's Occult Attack.
- If ya perform Occult Attack, ya can't call partner for a while.
- Spell card system, now can't be declared to cancel animation anymore. I'm not sure if spell card can be declared for cancel animation on full version.
That's what I see when I play this Touhou 15.5. If anyone can find more about this game that I don't find out yet, please let me know.
Thanks for watching