TP - Hyrule Castle - Failed Barrier Skip Comparison
About 4 seconds faster to save warp. Water Bomb over B&C is about the same. Cuts were done to remove equips and even out clawshot aiming. 20% slowdown on fight video to simulate GameCube lag when lights are on and slowdown on save warp video for accurate disc load times (I played this on a loader, oops). Most runners who fail this will be new, and it's way easier to do this skip than to do the fight this well. Always save warp!
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