Trader! Where are Hugh? (Ep. 4): Parched 2.0 (7 Days to Die, Alpha 21)
IT IS HERE!! Finally, after all this time Alpha 21 is finally here! Welcome to Parched, our first Alpha 21 series. In this series we will playing in a mostly desert biome as a 'Cowboy Inventor.' This means we will be playing with a few restrictions:
- Restriction #1: No looting water. The only water we can use is from the vending machines or the new dew collector.
- Restriction #2: "Western Style" weapons only and Robotics we "invent." No automatic weapons.
Settings are default except for 64 zombies on horde night and Xp: 125%
In this episode, we are beyond thirsty. The only goal for today is trying to locate the trader so we can have some sort of water access before we die of dehydration. #7daystodie #alpha21 #clrgaming
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Music:
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Twitter: CLRgamer https://twitter.com/CLRgamer
Instagram: CLRgamer https://www.instagram.com/clrgamer/
Patreon: https://patreon.com/CLRgaming
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Time Stamps:
00:00 - 1 Goal: WATER!
02:15 - Trader hunting
05:31 - Your Not Joel?!
10:28 - Joe's USA Quest
18:47 - Reward and New Mission
20:24 - Pass and Gas Quest
24:39 - Returning the Quest
27:08 - Hunker Down
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