TRANSFORMERS GENERATION 2 (TIGER)

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Generation 2 features four stages of gameplay. In each one, players control Optimus Prime as he drives down a desert road while being attacked by a horde of Decepticons. The player can press the right button on the control pad to move further down the road; the objective is to drive to the end of the stage. Optimus cannot attack while in vehicle mode; the player can press the "Transform" button to change to robot mode at any time, allowing them to jump and shoot at the Decepticons using the "Attack" button. However, Optimus cannot move forward while in robot mode and must return to vehicle mode to make further progress. Pressing the "Call" button will temporarily summon another Autobot to help attack the Decepticons: Inferno on Stage 1, Jazz on Stage 2, Sideswipe on Stage 3, and Grimlock on Stage 4.

A timer ticks down at the top of the screen as the stage continues; running out of time will trigger a game over. Optimus also only has a limited amount of health, up to 8 pips, which will decrease each time he is hit. Health can be restored by picking up Power Pellets on the ground. If the player reaches the end of the road before time expires, they will engage in a battle with a Decepticon boss: Long Haul on Stage 1, Devastator on Stage 2, Ramjet on Stage 3, and Starscream on Stage 4. The bosses have their own health bars like Optimus; depleting their health will clear the stage and allow the player to move on. Clearing the final stage will end the game, with Optimus standing alone in robot mode, requiring the game be reset to play again.

The game features no music, with the system only capable of making rudimentary beeping sounds. Below the screen are five buttons: "Off" to deactivate the system; "Sound" to mute or unmute the game's audio; "Pause" to halt gameplay; "On/Start" to power on the system and start a new game; and "ACL" to perform a hard reset of the game if it is not functioning properly. Like all Tiger LCD games, the ACL button is mostly hidden below the casing to prevent accidental pushing, and requires the use of a thin implement like a pen or toothpick to reach.