Tribes Ascend - The Competitive Balancing Act

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In this video, I discuss Tribes Ascend's new "Cloak and Dagger" update for the Infiltrator and the effect such updates can often have on gameplay balance. I also talk about the struggle between creating a highly competitive game that also evolves as new content is released over time.

How do you think a developer like Hi-Rez can strike a good balance between the casual and competitive aspects of its game? Let me know in the comments!







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