Trine [ PS4 PRO ] Enchanced Edition - Gameplay Part 2
Trine is a side-scrolling, action platform-puzzle video game developed by Frozenbyte and published by Nobilis. The game was originally released for Microsoft Windows in 2009, and has since been ported to Linux, OS X, and the PlayStation Network. The game takes place in a medieval fantasy setting and allows players to take control of three separate characters who can battle enemies and solve environmental puzzles.
Developer(s) Frozenbyte
Publisher(s) Nobilis
Director(s) Lauri Hyvärinen
Producer(s) Jukka Kokkonen
Designer(s) Kim Juntunen
Writer(s) Joel Kinnunen
Composer(s) Ari Pulkkinen
Series Trine[*]
Platform(s) Microsoft Windows, PlayStation 3, OS X, Linux, PlayStation 4, Wii U
Release Microsoft Windows
WW: July 3, 2009
PlayStation 3
EU: September 17, 2009
NA: October 22, 2009
OS X
WW: November 2, 2010
Linux
WW: April 12, 2011
PlayStation 4
EU: December 17, 2014
NA: December 23, 2014
Wii U
NA: March 12, 2015
EU: March 26, 2015
Genre(s) Platform, puzzle
Mode(s) Single-player, multiplayer
The player controls and switches between three different characters (a thief, a knight, and a wizard) to try to complete levels. There is also a cooperative play feature, whereby multiple players can join in at any time to control different characters simultaneously. Each character has their own health and energy meter. Energy is used for certain weapons and abilities, and is replenished by blue-colored bottles found throughout levels. Health is replenished by collecting heart-shaped containers, which result from destroying certain enemies.
The player also has a single experience rating that is shared among all characters, and is incremented by acquiring green-colored bottles found throughout levels. Every 50 experience points, each character is given one point towards the purchase of upgrades to their abilities. Treasure chests are also spread throughout levels, each containing a charm that offers the bearing character new or upgraded abilities. The player can transfer these objects between characters, though some will only have an effect on certain characters.
Checkpoints are spread throughout levels, in the form of silver orbs on pedestals. Upon crossing a checkpoint, any deceased characters are brought back to life, and any characters below a certain amount of health and energy are replenished up to that amount. The amount of energy and health replenished is dependent upon the difficulty setting chosen by the player. When a character dies, the player must choose another living character to continue playing the level. If all three characters die, the player is sent back to the last checkpoint crossed, and all three characters are resurrected.
Enemies primarily include walking skeletons, spiders, and bats, along with boss characters, like giant skeletons and other large creatures. Some skeletons are armed with swords, others with bows and arrows, some spit fire, and some have shields. Skeletons are capable of scaling walls. Other dangers include lava, fireballs, giant sharp pendulums, and various other booby traps.
Trine uses Nvidia's PhysX physics engine to provide objects and characters with full physics interaction.
Characters
Zoya the Thief, the first of the three heroes introduced in the game, is voiced by Vicky Krueger. The thief's weapon is her bow and arrow. The bow can be “charged” by holding down the fire button before releasing, and longer charges make for farther, straighter shots. The thief also has a grappling hook which can be fired at wooden surfaces. Regular arrows and the grappling hook are unlimited, and do not diminish the thief's energy. At some point during the game, the thief can acquire the ability to shoot flaming arrows, which do diminish her energy. Flaming arrows inflict more damage on enemies, can break certain objects, and can light torches found in certain dark areas of the game.The thief's possible upgrades include shooting more arrows with each shot, faster charging of the bow, and more damage inflicted with the flaming arrow. She is the quietest of the three heroes, and takes a strong liking to the magical forest ruins presented towards the end of the game.
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