Triple Trophy Taunt | Default Dan — Early Access Demo, Part 2
Default Dan, Complete Let's Play: Part 2. This series contains gameplay and a blind playthrough. To see the first video in this series, click here: https://www.youtube.com/watch?v=8-pUPG0Talk
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Committing mass suicide to capture all the coins, getting taunted by a trophy that refuses to be captured, and trying to avoid everything that looks pretty and friendly. I *still* don't know how to get that one trophy! Grrrr....
Don't forget to show me the love by liking this vid! :)
Default Dan is a casual platformer for desktop and mobile platforms. It flips the time-honored platforming genre upside down by making every object in the game do the opposite of what it appears. By using the player's own instincts against them, Default Dan aims to provide a humorous, mind-bending experience that gamers of all ages can enjoy.
Default Dan has been referred to as the "Anti-Mario", and with good reason. Everything is backwards: Coins and hearts make you explode, while spikes make you bounce and enemies inadvertently help you out. It's simple in theory, but players soon discover how difficult it is to retrain their brains after a lifetime of being conditioned by traditional platformers.
How many deaths will it take for me to finish this game? Let's Play Default Dan and laugh at my ineptitude together! :D