Turned Fallout 4 Into A Synth Apocalypse [Part 2] - Ultra Modded Gameplay
I'm always brainstorming new playthrough ideas I could potentially do for Fallout 4 and landed on the idea a while ago of a synth apocalypse heavily inspired by the Terminator. The institute in my head cannon is full-on evil and is pulling an Enclave or "Skynet" by using their synths to eradicate all life in the commonwealth. The institute didn't seem like a threat in the vanilla game, but NPCs and dialogue in-game thought otherwise. so I took matters into my own hands.
I recorded this gameplay a year ago and never uploaded it, mostly because I got sidetracked with a bunch of new mods and games, so I ended up archiving it for later.
MODS USED:
ENVIROMENT/ QUALITY OF LIFE MODS:
Resurrection Dead Edition: https://modgames.net/load/fallout_4/globalnye/resurrection_dead_edition/425-1-0-21554
(combined with spiffyskytroopers scorched earth mod)
Mutilated Dead Bodies:https://www.nexusmods.com/fallout4/mods/49299
PAC - Project Apocalyptic Commonwealth: https://www.nexusmods.com/fallout4/mods/65686
GRIM ENB: https://www.nexusmods.com/fallout4/mods/46716
NAC-X: https://www.nexusmods.com/fallout4/mods/46722
Synth Dystopia Ambient Music: https://www.nexusmods.com/fallout4/mods/58943
Stalker Music: https://www.nexusmods.com/fallout4/mods/36844?tab=files
Synth Aggressive Voice Overhaul:https://www.nexusmods.com/fallout4/mods/2105
Distant Ambient Warfare: https://www.nexusmods.com/fallout4/mods/39512
Classic Vertibird Replacer: https://www.nexusmods.com/fallout4/mods/53485
NPCS/Creatures:
Synth Terminators: https://www.nexusmods.com/fallout4/mods/17585
Combat Stalkers [Veritbird patrols on] https://www.nexusmods.com/fallout4/mods/57842
NPC Travels:https://www.nexusmods.com/fallout4/mods/16987
Endless Warfare: https://www.nexusmods.com/fallout4/mods/17626
SKK Replace Any Actor: [Replaced Ghouls, Supermutants and etc with Synths]
https://www.nexusmods.com/fallout4/mods/48698
SKK Feral Replacement System: https://www.nexusmods.com/fallout4/mods/38334
*In order to get an overabundance of synths like how I did in the gameplay follow these steps.*
I used these mods: https://www.nexusmods.com/fallout4/mods/48698 https://www.nexusmods.com/fallout4/mods/38334 and replaced ghouls and super mutants with synths, and then these two mods: https://www.nexusmods.com/fallout4/mods/37957 - https://www.nexusmods.com/fallout4/mods/16094 to add/replace the other FO4 creatures in the game with ghouls, which in turn would turn them into synths due to me using the first two mods. A lot of mod mixing and loopholes went into this since there aren't any synth replacer mods like there are zombie mods.
Discord Mods:
IceStorm's Combat Drones 1.0: https://discord.gg/YXTCXKXYNd
(IFT) Imports From Tarkov:https://discord.gg/Xf99CX3HuC
Tooun Ammo UI/NVG + Animations: https://youtu.be/Rq9rNsBISHY - Check Description
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