Tutorial 6: Basic Tables -- GameDev For Complete Beginners Tutorial Series
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In the final tutorial on Lua programming basics before we jump into Love2D development, here we cover Tables.
Tables are of extreme importance to Lua, representing the way data is stored. In other langauges you may have arrays, collections, dictionaries, objects, prototypes, linked lists, structs, etc... in Lua, you have Tables and they do all of this.
Basically tables are a way of storing multiple pieces of data, including other tables, functions, strings and numbers. We will cover more advanced table usage somewhere down the road.
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