Tweaking a Genesis 9 Eye Controller in Daz Studio
I've made this video for Seb, who had trouble with how the default eye controller behaved after he imported a custom eye morph. I haven't covered the Property Hierarchy Pane, and thought this would be a perfect opportunity. I'm showing two options, an easy/fast and a "dangerous" option. Take it as a starting point to explore.
Enjoy!
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