Attaching Modular Components to your Synty Characters in Unreal Engine 5.1

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In this episode I'll show you how to attach some hair and glasses to a modular Synty character. We do this with a socket and a node in the construction script. This method can be used to randomise a variety of assets, as we'll see in a future episode. Enjoy!

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#UnrealEngine #UnrealEngine5 #Synty