UE4 [4.25] Rune Factory: A Fantasy Harvest Moon Remake - #DevVlog4 - Weapons, Battles, & Animations!
why am i so close to the hecking camera
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I was searching endlessly for the clip of Halo 5's behind-the-scenes production explaining aim assistance, and remembered I saw it in Nerrel's video "Motion Controls and the Rejection of Progress". While virtually unnecessary, I want to leave that video here because it's awesome and deserves attention, so check it out:
https://bit.ly/31jXjzS
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