UE5 Arcade Shooting Prototype Dev Log 5.2 - Dumb moving enemy
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UE5 Arcade Shooting Prototype Dev Log 5.2
Updated moving enemy base BP
Tried "Stylized Hit Reaction Component"
-- Found the "Squeeze Squash" useful, could not get the glow and knockback to work properly (Knockback would not give me a direction)
Implemented my own HitFlash Component
1st pass on Knockback using "Launch Character BP node
-- Knocks back based on hit direction using "Hit Impact Point" on the "On Component Hit" Event
Knockback
• How to Push and Launch a Character in...
Damage Flash
• Damage Flash - Modular Actor Componen...
Fab - Stylized Hit Reaction Component
https://www.fab.com/listings/35cc0e7d-8aff-43ed-a719-6b99000a56f2