UE5: Constructive Solid Geometry and Light Switches
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Published on ● Video Link: https://www.youtube.com/watch?v=Lsjkg2a4bs4
Today we started by showing how to use Geometry Brushes in UE5 to build things like hollow boxes, doorways, and tunnels much more quickly than we could do so than by using dozens of boxes glued together, and with much less unsightly seams and uneven lines as well.
We then moved on to showing how we can control a light using a light switch two different ways - first a box collision that turns on a light when you enter a room, and second by making a light switch that triggers when you touch it that changes the light in the room to a random color.