UE5 :: Sci-fi Game Pitch Concept "Core Crusade" :: Unreal Editor Flythrough
4K Ingame Video, Editor Flythrough, 4k Images and other footage on ArtStation:
https://www.artstation.com/artwork/1x8zdZ
Hey everyone!
Took a while, since we're super busy with our upcoming game CastleCraft, but I finally have an update for one of my two personal GameArt/GamePitch concept projects in UE5 over here - the Sci-fi/Cyberpunk project "Core Crusade". Feel free to check it out on ArtStation as well: https://www.artstation.com/artwork/1x8zdZ
I promised it already a year ago - but yeah - life and stuff. "Core Crusade" is just the project name for now, and, as my usual disclaimer, it's more of a further developed concept, so a lot of assets are not polished or finalized. For the next update, I probably will introduce more of the lore for the pitch and some further polishing on the closeup areas - maybe even a new area and a classic night and rain version. As for the assets, most of them have been created by me - but of course mixed up with the great and super useful Quixel scans (some building facades, rubble, some props, etc.). I also used some sounds and music from the marketplace as well as some TwinMotion characters (well - statues ^^) to give the scene a bit more life. Hope you'll like it and that the next update will arrive sooner. Ingame footage is just in 30 FPS, though. Didn't have the time to really optimize or polish the scene yet, of course.
PS: If you have any questions or want to get in touch, please feel free to direct message me - since I'm a bit lazy with comments in general. ^^
PPS: And yeah. The Bladerunner font on the "Shufflepuck" has some issues regarding bad associations. :P
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