UFO Robo Dangar (Arcade) 2-ALL Clear 375,400 Pts
Full run through 2 loops of UFO Robo Dangar (UFO ロボダンガー), by Nichibutsu.
00:00 - Start / Loop 1
05:22 - Portal 1
08:19 - Portal 2
11:45 - Portal 3 / Final Boss
12:40 - Loop 2
28:10 - Loop 3
UFO Robo Dangar is a spin off of the Terra Cresta series of games and unlike Terra Force, actually retains the gameplay of Terra Cresta with a few slight tweaks.
Right off the bat you start in the powered up robot form, which is actually a combination of 3 ships. If you were to die, you'd start with a single ship and need 2 additional powerups/ships to reach the robot form. The robot form can also obtain a cannon for additional firepower. If you have the cannon, there are 3 different final ultimate ship forms you can get, although keeping these tends to be difficult since larger ships are more easily hit.
If you have more than the tiny base ship, you can use the second button to do a split formation like in Terra Cresta. Thankfully the invulnerability windows is much higher in this game, so you can use that to your advantage if you are about to get hit and do a split to avoid it.
Unlike in Terra Cresta where there was no obvious marker between levels, Robo Dangar has these dimensional portals that you enter which contain a boss fight, so it's clear where each stage ends. There are 3 portals per loop, so once you've taken down the boss of the 3rd portal, that is where the loop restarts.
Personally I think this is a step up from Terra Cresta, as the mechanics are all a bit more refined and well thought out.
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