Ultimate GASP V1.6.1 (sliding System ,New Map with monster)
hello everyone,
Unreal engine 5.4 based on Game Animation Sample Project
download project on Patreon :
https://www.patreon.com/UstudioGaming
V1.6.1:
-add sliding system
-New Map Test based on Infinity Blade with some texture from Megascan
-add Ai character child (Kellan metahumain)
Already in Game :
-Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..)
-Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric)
-AI system with chase, hearting .....
-Car System (with cars from City Sample
-Chaos System (glass and other)
-Some Item (Bandage , Binoculars, Torch)
-Xray (Like the last of us)
-Balance System
-Impact and effect on each surface and Interactive Surface ( sound , Niagaga ) with Data Asset
-Ai enemy like Spider
-Pickup System with outline
-Flashlight
-PopNumber when Damage
-Tripwire Mines system
-pipe fire and smoke
-weather manager (snow and rain) from my marketplace asset "Ultimate Surface Interactive Trace"
-Inventory Component
-Radial Menu for Item
-Crouch System
-foot IK with control Rig
-Zipline
-Ai enemy From Paragon
-Sliding System
Explosion Pack :
https://www.unrealengine.com/marketplace/en-US/product/ultimate-various-explosion
Hit Impact Pack :
https://www.unrealengine.com/marketplace/en-US/product/ultimate-hit-impact-niagara-vfx-uhin
Discord : https://discord.gg/eQ6vzwuK9e
I will update it regularly to make it a COMPLETE Kit.
Main inputs:
1) Move - W,S,A,D
2) Jump - Space Bar
3) Sprint - L Shift
4) Crouch - C
5) Aiming - R Mouse Button
6) Camera Third person / First Person - T
7) Aiming - R Mouse Button
8) Shoot L Mouse Button
9) Reload Rifle - R
10)Grenade - G
11)temporary Select weapons - Q
12)Show/hide Help - TAB
13)Roll - quick double tap C
14)FlashLight - F
15)Xray - Z
16)Use Item -U (on Selected)