Ultra Street Fighter IV Arcade

Ultra Street Fighter IV Arcade

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New gameplay mechanics have been included with the Ultra Combo Double, Red Focus Attack, and Delayed Standing.
Ultra Combo Double allows players to choose both of their character's Ultra Combos at the cost of doing less damage. This gives players more options in their tactics and play styles.

The Red Focus Attack is a Focus Attack that absorbs multiple hits. By holding the Medium Punch and Medium Kick buttons, plus the Light Punch button, the player's character will flash red as they charge their Focus Attack. It is still subject to the same weaknesses as the former with Armor Breaking moves and throws.

Delayed Standing (similar to "Tactical Recovery" from Capcom vs. SNK 2) allows players to alter the timing of their character's wake-up, when they are getting back on their feet. By pressing any two buttons when the character is slammed down in a hard knockdown (similar in the fashion of performing a Quick Stand), the character will take a few extra frames to get back on their feet, disrupting the wake-up game of the attacking opponent.

In addition to these mechanics, unblockable setups have been removed, as was heavily requested by fans of the series. This was achieved through the addition of delayed wake-up.

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