UMG UI Inventory: Menu Functionality | 05 | v4.8 Tutorial Series | Unreal Engine

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With the visual layout of our inventory menu complete, here we create a pop-up menu that appears when selecting an item from the inventory as well as script the functionality behind the inventory system itself. Working primarily on Graph Tab of UMG, we script how to refresh the inventory when an item has been added, when happens when you click on an item in the inventory as well as the removing of items from the inventory when they are used or dropped.




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