Unbound: Worlds Apart - Trailer

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Published on ● Video Link: https://www.youtube.com/watch?v=Tkf-laEMUDM



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Duration: 5:49
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Trailer Index
00:00 - Channel Intro
00:09 - Animated Teaser Trailer
00:51 - Announcement Trailer
01:24- Kickstarter Trailer
02:42 - Launch Trailer
04:05 - Gameplay Trailer

Unbound: Worlds Apart is a puzzle-platform game developed and published by Alien Pixel Studios. The game was released for Windows, macOS, Linux, and Nintendo Switch on July 28, 2021. Digerati Distribution published the PlayStation and Xbox versions of the game. The PlayStation 4 and PlayStation 5 versions were released on February 9, 2022, later releasing on February 11 for Xbox One and Xbox Series X/S. Physical copies of the PlayStation versions will be released by Perp Games.

The game follows Soli, a mage with the ability to open portals into alternate realities. Portals have different abilities; some can manipulate time, invert gravity, or change Soli himself. The player is tasked with collecting crystals that open the gates to the dark world. The game's portal mechanics were inspired by the music video of the Architects' song "Gone with the Wind", from their 2016 album All Our Gods Have Abandoned Us. Development was funded through a Kickstarter campaign that raised over $41,000 by June 6, 2019.

Unbound: Worlds Apart received generally favorable reviews, with praise for the game's portal mechanics and art style.

Gameplay
Unbound: Worlds Apart is a puzzle-platforming game taking place in the Sea of Reality, which connects all of the worlds in the game's universe. The player controls Soli, a mage with the ability to open portals into alternate realities. The player is tasked with collecting crystals that open the gates to the dark world. Soli can only be hit once, dying and respawning at the most recent checkpoint.

Plot
Unbound begins in Rhu, a village located in the world of Vaiya, just before the annual celebration of The Guardian. Rhu is built around a stone gate that contains a crystal suspended inside of it. Soli involuntarily creates a portal to an alternate realm, from which a creature jumps out. Soli then follows the animal outside of the village. When the ceremony starts, the crystal breaks and a portal opens. Vaiya is invaded by the Demon King, and Rhu is destroyed. Soli learns of his village's destruction upon his return. He falls into a cavern while fleeing from a demon. Soli picks up a crystal in the cavern and gains the ability to open portals at will.

Development and release
Unbound: Worlds Apart was developed by Romanian indie studio Alien Pixel Studios. The game's concept was created in 2016 as a 3D project that used Unreal Engine. The gameplay revolved around players using a magical torch that affects the environment. The project later transitioned from 3D to 2D, and the team started to look for another gameplay mechanic that was similar to the torch. The game's portal mechanics were inspired by the music video of the Architects' song "Gone with the Wind", from their 2016 album All Our Gods Have Abandoned Us. Developer Sergiu Crăițoiu was watching the video when he noticed a portal in the background, giving him the idea to use it as a gameplay mechanic.

In July 2018, the team decided to create a Kickstarter campaign. They planned to launch the campaign in October, but did not due to a lack of experience with the site. They looked at the campaigns of other games within the puzzle-platformer genre and got in contact with other developers, asking them about their experience with the site. The campaign's launch was delayed to February 2019, with Crăițoiu citing multiple reasons, including the size of their community, a lack of a trailer, and a lack of a vertical slice demo. Unbound: Worlds Apart was featured at EGX 2018, and was playable during the event.

Reception
Unbound: Worlds Apart received "generally favorable" reviews according to review aggregator website Metacritic.

Matt Aukamp from Adventure Gamers rated the game 4/5 stars, praising the game's portal mechanic as "innovative". He also liked the game's hand-drawn art style, soundtrack, and gameplay. However, Aukamp felt that the story was underdeveloped and "not very engaging". Donovan Erskine from Shacknews agreed, describing the story as "generic", but praised the game's hand-drawn art style, calling it "gorgeous". Erskine felt that the portal mechanics made the puzzles creative, and wrote that the platforming was "challenging" and "inventive". Nintendo Life's Ollie Reynolds praised the portal mechanics and called the visuals "gorgeous", but felt that the game's frame rate was poor. Reynolds liked the cast of characters, and wrote that the game's world-building was "strong".

Nominations
Unbound: Worlds Apart was nominated for the Audio category at CEEGA 2021, but lost to Cyberpunk 2077. The game was nominated for Best Concept at Adventure Gamers' 2021 Aggie Awards. The game was also included in the final shortlist of Tencent's GWB Game Awards.







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