Unboxing and Review: Should You Buy the Yok 2.4GHz Wireless Turbo Controller for the SNES Classic

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Super Metroid
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Duration: 12:46
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In this video we unbox and review the Yok Wireless Turbo Controller for the Super NES Classic edition.

The Super NES Classic Edition is an improvement over the original SNES and NES Classic in many ways. Unlike the original SNES it features an HDMI port for better graphics but one advantage the original had was longer cords for the controller. Since the debut of the NES Classic a number of companies have made wireless controllers for the system. Yok is a manufacturer I hadn't heard of previously but they have a pair of 2.4GHz controllers designed with the SNES Classic in mind. We unboxed them and put them to the test to see how they faired.

From the box the inspiration from the original SNES controllers in unmistakable. A/B/X/Y/L/R are all where they should be but the A/B/X/Y all have the same shape; the SNES controller uses convex and concave buttons to help give you a different feel. Instead of shapes the Yok controller uses different colors for the face buttons, exactly like the Super Famicom controller.

Towards the top of the controller is a series of DIP switch which allow you to turn the turbo feature on and off or turn on auto-fire. This is a bit of an easier approach to the turbo fire function than say the Nyko Super Mini Boss which requires a button press combination. That's not a bad way to do things, this is just much easier.

The controller doesn't use a rechargeable battery, instead opting for AAA-alkaline batteries instead. While this is a bummer the nice thing is if you are in long gameplay sessions and the controller batteries die you can simply swap out batteries versus having to wait for the controller to recharge.

From the box the dongle and controller are paired. That's right, they're paired right out of the box from the factory, what a novel concept (I'm looking at you Nyko Super Mini Boss)! Hitting the select button powered the controller on and I got to playing games right away. I was a bit concerned about the construction of the D-pad, it's really more of a rocker than a D-pad but I'll tell you it performed quite well. I had issues trying to pull off the shoryuken but other than that it performed well. The turbo function was awesome to use on shmups and shooters and was easy to toggle on and off. I never felt any additional lag or latency and, in-fact, this controller felt very locked-in and overall is a decent solution.

Why it RoX
- $20 price tag to go wireless
- 2-color options make it easy to tell player 1 from player 2
- Turbo and auto-fire options
- Decent responsiveness

What could be improved?
- Really should use rechargeable batteries
- While it worked better than I thought it would I'd prefer a traditional D-Pad
- Availability in my local stores has been poor thus far

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(Pub. L. 94–553, title I, § 101, Oct. 19, 1976, 90 Stat. 2546; Pub. L. 101–650, title VI, § 607, Dec. 1, 1990, 104 Stat. 5132; Pub. L. 102–492, Oct. 24, 1992, 106 Stat. 3145.)




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