Unit Guide: Allied Engineer, Combat Engineer, Imperial Engineer | Red Alert 3
Continuing our Command & Conquer Red Alert 3 Beginner's Guide series, we are taking a look at the field support engineers: Each in-game faction has their own counterpart of an engineer. The Allies have Allied Engineer that can expand into a first-aid tent to heal nearby infantry units; Soviet Combat Engineer is able to build up a Battle Bunker that you can garrison infantries in; Empire of Rising Sun's Imperial Engineer is able to sprint for a period of time.
In addition, we'll also cover engineer tech / tricks you can use to capture enemy structures or even their MCV's. Combo Engineers with transports and you have a game changer! We're also talking about tech buildings & neutral structures (such as Oil Derrecks) in RA3, so make sure to check out that part of the video!
Stay tuned as we go through the basic information, functions, unit interactions, and tips & tricks of each individual unit in the game and discuss the tactics / strategies you can pull off with them.
The Garage repair capability demonstration is from this video: https://www.youtube.com/watch?v=m2a3rcl-WDk
Find out more about Engineers in the links below:
https://www.gamereplays.org/redalert3/portals.php?show=page&name=red-alert-3-tip-of-the-week-offensive-engineers
https://cnc.fandom.com/wiki/Allied_engineer_(Red_Alert_3)
https://cnc.fandom.com/wiki/Combat_engineer_(Red_Alert_3)
https://cnc.fandom.com/wiki/Imperial_engineer
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