Unite 2016 - Developing for Facebook Gameroom

Channel:
Subscribers:
1,200,000
Published on ● Video Link: https://www.youtube.com/watch?v=nIkP6YRuw3E



Duration: 28:50
12,699 views
169


Unity and Facebook are collaborating to build new functionality into Unity that streamlines the process for exporting and publishing games onto Facebook. Facebook is introducing a new way to bring high-quality games to the PC where they can take full advantage of the native power of the CPU & GPU. In this session, we show you how you can easily build and deploy your Unity game as well as integrate with Facebook services.

Jonas Echterhoff - Unity Technologies
Kevin Thai - Facebook
Cristiano Ferreira - Intel




Other Videos By Unity


2016-12-23Flappy Bird Style - The Bird Script [3/10] Live 2016/12/19
2016-12-23Flappy Bird Style - Project Goals [1/10] Live 2016/12/19
2016-12-23Flappy Bird Style - Adding Sprites [2/10] Live 2016/12/19
2016-12-23Flappy Bird Style - Scrolling Repeating Background UI [7/10] Live 2016/12/19
2016-12-23Flappy Bird Style - Score and Game Over UI [5/10] Live 2016/12/19
2016-12-23Flappy Bird Style - Adding Column Obstacles [8/10] Live 2016/12/19
2016-12-23Flappy Bird Style - Adding The Game Controller [6/10] Live 2016/12/19
2016-12-23Flappy Bird Style - Questions and Answers [10/10] Live 2016/12/19
2016-12-23Flappy Bird Style - Recycling Obstacles With Object Pooling [9/10] Live 2016/12/19
2016-12-12Unite 2016 - Unity for Films
2016-12-05Unite 2016 - Developing for Facebook Gameroom
2016-12-02Unite 2016 - A Step by Step Guide to Making a Scene That Looks Like The Adam Demo
2016-12-01Unite 2016 - Bringing Soft and Fuzzy Surfaces to your Project with NeoFur
2016-12-01Unite 2016 - Making Daydream Real: Building for Google's New VR Platform
2016-12-01Unite 2016 - One Year In: My Experience Publishing on the Unity Asset Store
2016-12-01Unite 2016 - Observations of an Accidental Community Manager
2016-12-01Unite 2016 - Extracting Value from Unity Analytics Raw Data Export
2016-12-01Unite 2016 - Building Multiplayer Games with Unity
2016-12-01Unite 2016 - The Evolution of Allegoritmic's Substance: Better Tools
2016-12-01Unite 2016 - Q&A with the Unity AssetBundle Team
2016-12-01Unite 2016 - Creating Immersive Interfaces and Interactions for VR and Mobile



Tags:
Facebook Gameroom
Unite 2016 Los Angeles
Unite16
WebGL