Unity 2019 - Setting up an XR Rig and Controller Tracking(Oculus Rift / OpenVR)

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In this tutorial, I'll be using my Oculus Rift(CV1) to show you how to implement the necessary components to having your XR(VR) rig set up. As a bonus, I also show you how to track your controllers and attach models to them.
This uses the methods that were deprecated in Unity 2020 because it's what currently supports more than Just Oculus. The XR toolkit-setup should be similar after setting up Unity's new VR Plug-in Managers.

Any Questions? Comment Below!







Tags:
Unity
Tutorial
VR
XR
AR
MR
Virtual Reality
Oculus
OpenVR