Unity C# Tutorial | Hitscans (Raycast) With Travel Time (Gun Game Series Part-9) w/ FREE DOWNLOAD
Download Project Asset Files: https://www.mediafire.com/file_premium/x44ov6bzsds8taj/Assets_GunTutPt9_10.rar/file
Or GitHub: https://github.com/rustjesus/UnityGunTutorial_Part9and10/tree/main
Pt1: https://www.youtube.com/watch?v=8VW60mmd2_E&t
Pt2: https://youtu.be/eRXK-01xx50?si=MiNzKKC5lCtfo_3V
Pt3: https://www.youtube.com/watch?v=TbHymy8A59E&t
Pt4: https://youtu.be/KdK8ASkttQ4?si=s7OWZ9ScL9NnVk3b
Pt5: https://youtu.be/AzVqGYZLoaU
Pt6: https://youtu.be/aIP-Bm5YKJo
Pt7: https://youtu.be/KvOcz_oioGQ
Pt8: https://youtu.be/EyqaeH4LXkA
Bookmarks:
0:00 Intro
0:08 Setup Projectile & Hitscans With Trail
3:09 Fix Trail Renderer On Projectiles
4:20 Fix Instant Hitscan Visuals
5:00 Add Hitscan Travel Times
7:45 Fix Miss Hitscans
8:49 Fix Hitscan Directions
9:45 Add Trail Object Pooling
12:35 Add Blood Effects
14:12 One Last Quick Fix