Unity Creator Spotlight: Lost in Random by Zoink
Join the team from Zoink Games as we discuss their freshly released EA Originals title, Lost In Random. Creative director Olov Redmalm and technical artist Leon Brynielsson talk about the creative process that goes into creating a title with a handcrafted look and a AAA feel, how to bring your concepts to life in full URP across multiple platforms, and provide lots of great graphics tips that can be applied to any project.
⭐️ Check out Lost in Random: https://on.unity.com/2Zx1N8K
⭐️ Learn more about Unity Game Solutions: https://on.unity.com/3Bh02cs
⭐️ Follow our Twitch channel for more streams: https://www.twitch.tv/unitytech
Hosts:
Carol Trang - Program Manager, Unity (@AskAlicePlease)
Hasan Alsaman - Community Manager, Unity @HalSalmn)
Leo Brynielsson - Senior Environment Artist, Zoink (@Leozy)
Olov Redmalm - Creative Director & Lead Writer, Zoink (@olovr)
Timestamps:
0:00 Show intro
0:40 Trailer
2:01 Zoink team intro
3:10 Game synopsis
4:56 Inspiration behind the game
9:30 The handcrafted look of Zoink games
15:15 From concept to final art
18:50 An indie with a AAA look
21:30 Growing a team during a pandemic
23:50 Gameplay & Commentary
40:00 Environment workflow
43:26 In-game screenshot
44:30 Kits for building levels
49:20 Achieving an HDRP look with URP
52:27 Using the Asset Store to get HDRP features in URP
55:12 Taking a look at Threedom
56:40 Fog & atmosphere
1:00:05 Inspirations
1:04:48 Technical limitations
1:06:45 Making fog for Nintendo Switch
1:12:33 Working with Clay
1:16:40 Showing the characters
1:20:34 Lighting
1:35:10 Exploring the environment in-editor
1:38:40 Canon pot
1:40:30 Team size
1:42:10 Traditional mediums
#gamedev
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