Unity HDRP + Gaia
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Published on ● Video Link: https://www.youtube.com/watch?v=JEtcqS2az2w
Just a simple test run of a Gaia-generated terrain in HDRP with "ultra" graphics settings and 4K resolution. Note: this scene was not optimized and the terrain was very, very large. It still maintained a respectable 40 to 60fps (vsync was on) despite the heavy load. This can run a lot faster with optimizations.
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Other Videos By Aaron Carter
Tags:
Unity
Gaia
3D
game dev
development
gaming
pc
4K
terrain
graphics
rendering
shaders