[Unity] Input Manager for GearVR and Oculus Go
We take some time to make a input manager for a mobile VR experience. We will be covering how to do trigger and touchpad input by creating our own simple events. Also, registering when the user has put on or removed the headset and when a remote is connected.
Oculus Utilities:
https://developer.oculus.com/downloads/package/oculus-utilities-for-unity-5/
Oculus Input:
https://developer.oculus.com/documentation/unity/latest/concepts/unity-ovrinput/
Big Apple Buddy - "AndrewVR" for $10 off!
https://www.bigapplebuddy.com/
If you would like to support me or have access to the project files, feel free to checkout my Patreon.
https://www.patreon.com/VRwithAndrew
Music:
"Relaxing Piano Music" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/