Unity Lifecycle Events : Execution Order of Event Functions || Learn Unity || Game Developer Unity
Unlock the secrets of Unity's lifecycle events in this comprehensive guide! Whether you're a beginner or an experienced game developer, understanding the execution order of event functions is crucial for optimizing your gameplay mechanics and enhancing performance.
In this video, we’ll cover:
The Unity lifecycle overview: Awake, Start, Update, and more
How to effectively manage your event functions
Common pitfalls and best practices for event execution
Tips for debugging and optimizing your game
By the end of this tutorial, you'll have a solid grasp of how Unity handles event functions, empowering you to create smoother and more efficient games.
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Timestamps:
00:00 - Introduction.
00:30 - Awake Function
01:40 - OnEnable Function
03:05 - Start Function
03:58 - FIxedUpdate Function
05:24 - Update Function
06:40 - LateUpdate Function
08:08 - OnDisable Function
09:06 - OnDestroy Function
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