Unity Rain AI Simple Patrol and Detect Behaviour Tree Part 2
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Published on ● Video Link: https://www.youtube.com/watch?v=CwwEPDL5sB8
Finishing the tutorial on simple behaviour tree by detecting the player and moving to him instead of continuing with following the waypoints.
Try out an early version my the game here ....
https://gamejolt.com/games/m3/432913
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Tags:
Game AI
unity
rival theory
Behavior Trees
game development