Unity Tutorial (2021) - Add some VISUAL INDICATORS
In this Unity Beginner Tutorial, we'll add some Visual Feedback for the Player. Like a color overlay when hitting an Enemy and a Sword that appears.
== UNITY VERSION IN THIS TUTORIAL ==
Unity 2020.3.13f1 LTS
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== ASSETS & DOWNLOAD LINKS ==
GitHub Repo: https://github.com/Tutorials-By-Kaupenjoe/Basic-Unity-2020.3-Tutorials/tree/10-visualIndicators
Gist: https://gist.github.com/Kaupenjoe/e5e0a20d55b5c62844273ff9a262e5b1
Unitypackage: https://url.kaupenjoe.net/yt35/package
Sword (by o-lobster): https://url.kaupenjoe.net/yt35/textures
== TIMESTAMPS ==
0:00 Intro
0:15 Explanation
0:28 Setup
0:48 Modifying the Attack Area
1:37 Adding Damage and Healing indicators
3:20 Demonstration
3:59 How small things like this can make a difference
5:01 Outro
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== LICENSE ==
Source Code is distributed under the MIT License. Additional Licenses for other assets can be seen below or in the accompanying CREDITS.txt on download.
== ADDITIONAL CREDITS ==
Knight, Goblin and Sword (in Video and Thumbnail) from o_lobster, entire pack from here:
https://o-lobster.itch.io/simple-dungeon-crawler-16x16-pixel-pack
Outro Musik by Kevin MacLeod:
"That's a Wrap" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0
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