Unreal Engine 4 [4.7.2] Super Mario Galaxy Models & Animations
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Download the techdemo here :
https://www.youtube.com/watch?v=knnJPkbvo0s
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If you want to see bowser model & animation closly check this out :) https://www.youtube.com/watch?v=Rr-aeTfD1V0
For the Animations bck converter ( maxBMD )
Very important or it wont work 1: needed to create a folder bck/Bmdr and put run.bck to bck folder & mario.bdl to bmdr folder and then just open mario.bdl with maxBMD.2.now thats the part go to bmdr folder ( mario.bdl ) has created a another folder for me it was called mario because of the name of the bdl file and go to mario folder now there is everything texture, animations and 3ds.max file and textureanimation.xml , just go to animations and there is your bck file converted to amn.. so freakin easy
and imported the super mario galaxy map with the bmdview2 and then put it in 3ds max and exported as fbx ;)
song : https://www.youtube.com/watch?v=GxVlfdfAfwQ
SPECS:
╔►CPU:I7-4770K@ 4.1GHZ 1.2Vc + Watercooling CLmaster NT 280L
╔►GPU:Gigabyte GTX 780 3GB Windforce OC: 1150mhz / 3402 mhz
╔►MB:Asrock Z97 Extreme 4
╔►Ram:8 GB Ram DDR3 2133 Mhz Ram G.Skill
╔►HDD:1000 GB Sata 3.0 6 Gb/s Harddrive + 2TB hdd
╔►PSU:630 Watt Thermaltake 80+ Germany
╔►Case:410 Phantom red
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