Игровой редактор Unreal Engine 4
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Published on ● Video Link: https://www.youtube.com/watch?v=iem7RqhlTD8
http://romanyukart.com/news/designdays/
We discuss case studies, trends, technologies and approaches in design. Sharing experiences and achievements. What quality images is now possible to achieve in the game engine, and with some effort. All this I have demonstrated on several models. Some general information about the PBR material and how it has changed the appearance of the games. What are the requirements for the material textures PBR, limiting gaming and graphics engine.
All these topics are also raised in the report.
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designdays
game art
ue4
PBR material
design
PBR
engine
gamedev
как делают игры
разработка
геймдизайн