Unreal Engine 4 Tutorial - FPSRPG Series Chapter 1 Part 4: Tab Buttons

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Welcome to the start of a brand new EPIC series. We are going to take all the various systems and mechanics I have made before and some new stuff and connect it altogether to make a first person shooter role playing game such as Destiny or Borderlands.

Chapter 1: Menus
Before we can go ahead and start implementing all the content that we associate with RPGs (quests, inventory, equipment etc.) we need a menu where this stuff will be placed.

Part 4 is the final part in preparing our menu ready to receive the various systems we need to make. In this episode we add the tab button appearances to help indicate to the player which one is selected.

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